Hull Rupture Hull Construction
Hull Construction is how the ship grows in Hull Rupture. You can enter it at any time during a run, which pauses the flight, and place a randomly offered block with empty module slots. There are 15 block shapes, offered in random order without repeats until all 15 have appeared. Where you place them decides where modules fit and the route aliens take to the airlock.
| Rule | Detail (Devlog #4 and pre-launch post) |
|---|---|
| When | Any time during a run; flight pauses |
| Blocks | 15 shapes, shuffled; no repeats until the set is cycled |
| Module slots | Modules can go in any empty slot in the full game |
| Alien pathing | Each new section creates a new path to the airlock |
The store page gives examples: build upward to force aliens past a turret on the way to the Airlock, or downward to fit another engine. Hull Construction replaced the earlier method of travelling to a Shipyard to expand.